ARKit (iOS) Development
Native ARKit integration for iPhone and iPad — LiDAR scanning, plane detection, face tracking, and world tracking for high-fidelity iOS AR experiences.
Native iOS and Android AR with ARKit, ARCore and Unity AR Foundation — try-on, markerless and location-based experiences.
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Mobile AR development builds augmented reality experiences with ARKit and ARCore — product try-on, markerless tracking, location-based AR and Unity AR Foundation apps for iOS and Android. Codazz ships native and cross-platform AR with lighting estimation, occlusion and store-ready performance — 25+ AR apps delivered.
Native ARKit integration for iPhone and iPad — LiDAR scanning, plane detection, face tracking, and world tracking for high-fidelity iOS AR experiences.
Full ARCore implementation on Android — motion tracking, environmental understanding, and light estimation for immersive Android AR apps.
Image and QR code triggered AR overlays. Perfect for packaging, print media, retail displays, and educational materials that spring to life.
AR that anchors to real-world surfaces without markers. Furniture placement, interior design preview, and spatial interaction powered by plane detection.
Virtual try-on for eyewear, clothing, accessories, and cosmetics. Increase conversion and reduce returns with photorealistic AR product visualisation.
GPS-anchored AR experiences for outdoor navigation, tourism, city-scale art installations, and hyperlocal marketing activations.
Our Work
200+ products shipped across fintech, healthcare, e-commerce, and SaaS — built to scale, designed to convert.

Web Design
A marketing site for an interior design studio, rebuilt on Next.js to load fast on mobile and convert visitors into enquiries.

Healthcare
A patient management platform handling scheduling, records and clinician-patient messaging for a healthcare provider.

E-Commerce
A fitness e-commerce storefront built on Next.js with Shopify as the commerce backend and Stripe handling payments.

Logistics
A delivery management platform with live vehicle tracking, route planning and customer-facing shipment status.

Logistics
A freight management platform for an established trucking operator, covering load tracking and job records.

SaaS
A multi-tenant SaaS platform that aggregates business reviews across sources and surfaces them in one dashboard.
We map your business goals to the right AR modality — marker, markerless, face, or location — and define success metrics before a single line of code is written.
Our team analyzes target environments, lighting conditions, and device constraints to design an AR architecture that performs reliably in the real world.
Full-stack AR development using ARKit, ARCore, RealityKit, or Sceneform. 3D asset integration, occlusion, physics, and interaction are built and tested in sprints.
Rigorous testing across iOS and Android device matrix — various screen sizes, camera qualities, and OS versions — before App Store and Play Store submission.
Everything you need to know about our mobile AR development services.
Ask our teamARKit is Apple's framework for iOS devices (iPhone/iPad), while ARCore is Google's framework for Android. If you need to support both platforms, we build a cross-platform solution using Unity AR Foundation, which abstracts both SDKs. If you're iOS-only or Android-only, we go native for maximum performance and access to platform-specific features like LiDAR (ARKit) or Depth API (ARCore).
Modern ARKit and ARCore surface detection is remarkably accurate — typically within 1–2cm on well-lit, textured surfaces. LiDAR-equipped iPhones achieve near-instant, millimetre-level accuracy. Performance degrades on reflective, uniformly colored, or poorly lit surfaces. We design experiences with these constraints in mind and implement fallback interactions for challenging environments.
Yes. Markerless AR uses the device's camera and sensors to detect flat surfaces, faces, or physical space without any pre-defined target. World tracking anchors virtual objects to real-world coordinates. This enables experiences like placing furniture in a room, AR navigation overlays, or face filters — all without a printed marker.
ARKit is supported on iPhone 6s and later running iOS 11+, and most modern iPads. ARCore is supported on hundreds of Android devices running Android 7.0+ — Google maintains an official compatibility list. For LiDAR-enhanced AR, you'll need iPhone 12 Pro or newer, iPad Pro 2020 or newer. We scope device requirements early so there are no surprises.
We instrument AR apps with custom analytics events — session duration in AR mode, interaction depth, feature engagement rates, and conversion actions (e.g. "add to cart" from AR try-on). For enterprise AR, we track task completion time reduction, error rates, and user satisfaction scores compared to baseline. Every deployment includes a measurement framework agreed at the start of the project.
Let's discuss your mobile AR project. Free consultation, NDA on Day 1, and a detailed proposal within 48 hours.