Rapid Prototype Development
Playable hyper-casual prototypes in 3–5 days. We move fast, validate fast, and iterate fast — because speed to market is the single biggest advantage in hyper-casual.
3-day prototypes, CPI validation and store-ready builds — hyper-casual games tuned for top-chart retention and monetization.
Share your project details — a senior engineer responds within 4 hours.
Independently audited, certified and built to standards you can check

Hyper-casual game development prototypes, CPI-tests and publishes mobile games designed for viral scale — 3-day playable prototypes, core loop tuning and App Store optimization. Codazz has shipped 40+ hyper-casual titles with 50M+ downloads and data-driven iteration from first prototype to top-chart launch.
Playable hyper-casual prototypes in 3–5 days. We move fast, validate fast, and iterate fast — because speed to market is the single biggest advantage in hyper-casual.
We design and obsessively tune the core loop — the 10-second gameplay cycle that must be immediately fun, instantly learnable, and endlessly repeatable.
Full ad mediation setup with AdMob, IronSource (Unity LevelPlay), and MAX — interstitials, rewarded videos, and banners placed to maximize ARPDAU without killing retention.
Facebook and TikTok CPI test campaigns with multiple ad creatives per concept. We validate acquisition cost before committing to full development — saving you from expensive mistakes.
Share mechanics, challenge systems, and social proof loops engineered to generate organic installs and word-of-mouth growth — reducing paid UA dependency over time.
We prepare your game for major hyper-casual publishers — Voodoo, Crazy Labs, Rollic, Homa — including test metrics packaging, gameplay recording, and submission materials.
Our Work
200+ products shipped across fintech, healthcare, e-commerce, and SaaS — built to scale, designed to convert.

Web Design
A marketing site for an interior design studio, rebuilt on Next.js to load fast on mobile and convert visitors into enquiries.

Healthcare
A patient management platform handling scheduling, records and clinician-patient messaging for a healthcare provider.

E-Commerce
A fitness e-commerce storefront built on Next.js with Shopify as the commerce backend and Stripe handling payments.

Logistics
A delivery management platform with live vehicle tracking, route planning and customer-facing shipment status.

Logistics
A freight management platform for an established trucking operator, covering load tracking and job records.

SaaS
A multi-tenant SaaS platform that aggregates business reviews across sources and surfaces them in one dashboard.
We evaluate your concept against hyper-casual success criteria — simple mechanic, instant understanding, satisfying feedback loops, and trend alignment — before any development begins.
A rough but playable prototype built in three days. Real players test it. If the core loop is fun and unique, we proceed. If not, we iterate the concept — not waste months on the wrong idea.
Video creatives are shot from the prototype and run as CPI test campaigns on Facebook and TikTok. We target sub-$0.40 CPI as a green light for full development.
With CPI validated, we build the full game — polish, content, monetization, analytics, and store assets — and launch via publisher deal or self-publishing on App Store and Play Store.
Everything you need to know about our hyper-casual game development services.
Ask our teamThree things: an immediately understandable and fun core mechanic (learnable in under 3 seconds), a satisfying and addictive loop that rewards and challenges at the right pace, and a low CPI that makes paid user acquisition economical. The best hyper-casual games feel like you invented the idea yourself the moment you play them — obvious in retrospect, but genuinely novel. Timing and trend alignment also matter — the right mechanic in the right cultural moment can see explosive organic growth.
Almost exclusively through advertising — primarily interstitial ads shown between levels and rewarded video ads for extra lives or bonuses. ARPDAU (Average Revenue Per Daily Active User) of $0.02–$0.06 is typical. Banner ads add marginal revenue. IAP is minimal in pure hyper-casual but hybrid-casual games (with light meta-game layers) can unlock meaningful IAP alongside ads. We set up full ad mediation from day one so you're maximising fill rates and eCPMs across multiple ad networks simultaneously.
Three to five days for a playable prototype with the core mechanic implemented and basic visual polish. This is fast enough to test multiple concepts in a single month. Full game development — after a concept passes CPI testing — typically takes 6–8 weeks to a launch-ready build with monetization, analytics, tutorial, content depth, and store presence. We run prototype and testing phases in parallel where possible to compress the overall timeline.
We record gameplay footage from the prototype — typically a 15–30 second video showing the core mechanic in action — and run it as a mobile app install campaign on Facebook and TikTok targeting your demographic. We measure CPI (cost per install) over 3–5 days with a small test budget ($500–$2,000). Below $0.40 CPI is generally a green light; below $0.20 is exceptional. This data-driven decision point prevents investment in concepts that won't achieve profitability.
Yes. We have relationships with major hyper-casual publishers including Voodoo, Crazy Labs, Rollic, Homa Games, and Lion Studios. We prepare your submission package — CPI metrics, gameplay video, DAU/retention projections, and the prototype build itself. We also advise on deal terms — revenue splits (typically 50/50), exclusivity clauses, and minimum guarantee structures. If a publisher deal isn't the right fit, we help you self-publish and run your own UA profitably.
Let's discuss your hyper-casual game concept. Free consultation, NDA on Day 1, and a detailed proposal within 48 hours.