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Game Dev Studio

Game Development Company in Chicago

An app development company in Chicago must understand CME-scale finance, Midwest logistics networks and Epic-adjacent healthcare — not coast-agency playbooks. Codazz builds trading tools, fleet platforms and HIPAA-compliant apps for Chicago enterprises and startups from Edmonton and Chandigarh, with Central time overlap, fixed-price quotes and 70+ Illinois projects delivered.

2018
Founded
500+
Projects Delivered
200+
Engineers, Edmonton + Chandigarh
24/7
Build Coverage

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🔒NDA Protected
4hr Response
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Codazz — Top Generative AI Company on Clutch 2026
4.9/5
Clutch Rating
500+
Projects Delivered
ISO
27001 Certified
SOC II
Compliant
99%
Client Satisfaction
AWS Advanced Tier PartnerSOC II CompliantISO 27001 CertifiedWebby Award Honoree
Service Overview

Game Development Solutions for Chicago Businesses

Chicago does not market itself as a game-dev capital, and that is exactly the opening. The city sits inside a Big Ten gaming corridor — Northern Illinois University runs one of the oldest collegiate esports programs and a game design BFA, the University of Illinois Urbana-Champaign feeds the world's largest pool of computer graphics PhDs into NVIDIA and Epic, Northwestern University hosts the Knight Lab for interactive media, and the University of Chicago anchors computational and AI research that increasingly feeds procedural generation and reinforcement learning for game AI. McDonald's Corporation (Chicago HQ) treats Mobile Order and Pay rewards as a gamified loyalty surface with hundreds of millions of monthly active users worldwide, learned a hard BIPA lesson from voice-AI litigation in Illinois drive-thrus, and now sets the bar for how consumer brands ship game-mechanics in regulated states. Codazz builds production game development, ad-game, casual-game, gamified loyalty, esports tooling, and gambling-adjacent applications for Chicago founders, brands, sports franchises, and casino operators. We ship Unreal Engine 5 and Unity 6 titles, web-native casual games on PixiJS and Phaser, real-money gaming compliant with Illinois Gaming Board licensing (illinois.gov/igb), fantasy and sports-betting platforms timed to Illinois sports wagering rollout, gamified retail and food-service apps under Illinois BIPA (the strictest US biometric law, with statutory damages of USD $1,000 to $5,000 per scan and no harm requirement after Rosenbach v. Six Flags), and Illinois AI Video Interview Act compliant HR-tech gaming experiences. Engineers work Central time from our Edmonton and Chandigarh hubs, ship platform certification packages for PlayStation, Xbox, Nintendo Switch, Steam, Epic Games Store, and Apple App Store, and deliver ESRB rating submissions, AAMA/AGA gambling tech audits, and Illinois Gaming Board GLI-19 testing where applicable.

An app development company in Chicago must understand CME-scale finance, Midwest logistics networks and Epic-adjacent healthcare — not coast-agency playbooks. Codazz builds trading tools, fleet platforms and HIPAA-compliant apps for Chicago enterprises and startups from Edmonton and Chandigarh, with Central time overlap, fixed-price quotes and 70+ Illinois projects delivered.

Why Game Development in Chicago?

Chicago, Illinois is a thriving hub for technology and innovation. Businesses here demand top-tier game development solutions that can compete on a global stage while addressing local market needs. Our team combines deep technical expertise with an understanding of Chicago's unique business landscape to deliver solutions that drive measurable results.

8+
Years Experience
24
Countries Served
200+
Engineers

What You Get

Custom-built solutions tailored to your business
Dedicated project manager in your timezone
Agile development with weekly sprint demos
Full source code ownership from day one
Comprehensive QA and security testing
90-day post-launch support included
NDA and IP protection guaranteed
Fixed-price or flexible engagement models
What We Build

Game Development Services We Offer in Chicago

Chicago game-dev buyers split into four lanes, and we have shipped in each. Consumer-brand casual and ad-games (McDonald's Monopoly-style loyalty mechanics, Quaker Oats, Kraft Heinz, Wrigley) demand PixiJS, Phaser, or Unity WebGL with sub-100ms first-input delay, BIPA-aware analytics that never capture face or voice biometrics without explicit Illinois consent, and AAA-grade live-ops infrastructure on AWS us-east-2 (Ohio, nearest hyperscaler region to Chicago) for promotion-day spikes. Indie and mid-tier studio work on Unreal Engine 5 (Niagara, Lumen, Nanite) and Unity 6 (HDRP, DOTS) ships native PlayStation 5, Xbox Series X/S, Nintendo Switch, Steam, and Epic Games Store builds with platform certification managed end-to-end. Gambling-adjacent and real-money gaming (Illinois has six operational casinos plus a Chicago casino license awarded to Bally's in 2022, plus statewide sports betting since 2020) demands GLI-19 random number generator certification, Illinois Gaming Board internal control system (ICS) compliance, and KYC/AML on Jumio or Onfido. Esports and Big Ten sports-tech (UIUC, Northwestern, UChicago varsity esports, plus Bears, Bulls, Cubs, White Sox, Sky, Fire fan engagement) demands real-time tournament platforms, anti-cheat (Easy Anti-Cheat, BattlEye), and broadcast integration.

01
🎮

Mobile Game Development

Create engaging mobile games for iOS and Android with polished gameplay, stunning visuals, and optimized performance. We develop hyper-casual, puzzle, strategy, and RPG games with monetization strategies including ads, in-app purchases, and subscription models that maximize revenue.

UnityC#iOSAndroidMobile
02
🖥️

PC & Console Game Development

Build high-fidelity games for PC, PlayStation, Xbox, and Nintendo Switch using Unreal Engine and Unity. Our team handles everything from game design and 3D art to multiplayer networking, LiveOps, and platform-specific optimization for smooth performance across hardware.

Unreal EngineC++SteamPlayStationXbox
🏃

Hyper-Casual Game Development

Rapidly prototype and launch hyper-casual games with addictive core loops, minimalist design, and ad-based monetization for viral potential.

🌐

Multiplayer & LiveOps

Build real-time multiplayer systems with matchmaking, leaderboards, seasonal content, live events, and anti-cheat infrastructure.

🎨

Game Art & Animation

Create 2D and 3D game art, character design, environment art, animations, VFX, and UI assets that bring your game world to life.

🎵

Game Audio & Music

Produce original soundtracks, sound effects, voice acting, and adaptive audio systems that enhance the player experience.

Industry Expertise

Game Development for Chicago's Key Industries

Chicago game and interactive demand concentrates in five verticals. In consumer brand and ad-gaming, McDonald's (Chicago HQ — the global gamified loyalty benchmark with Monopoly, MyMcDonald's Rewards, and the cautionary BIPA voice-AI litigation), Kraft Heinz, Wrigley (Mars), Quaker Oats (PepsiCo), and Walgreens (Deerfield) fund branded mini-games, AR experiences, and gamified loyalty mechanics that must pass Illinois AG and FTC review. In sports and esports, the Bears, Bulls, Cubs, White Sox, Sky, Fire, Blackhawks, and the Big Ten institutions (UIUC, Northwestern, UChicago, NIU) push fan-engagement gaming, fantasy platforms, and varsity esports tooling. In gambling and real-money gaming, the Illinois Gaming Board licenses six operational casinos (Rivers Des Plaines, Hollywood Aurora, Hollywood Joliet, Harrah's Joliet, Grand Victoria Elgin, DraftKings at Casino Queen) plus the upcoming Bally's Chicago property, Illinois sports wagering went live in 2020, and DraftKings, FanDuel, BetMGM, Caesars, BetRivers (Rush Street Interactive — Chicago HQ), and PointsBet operate Illinois-licensed mobile sportsbooks. We ship under GLI-19 RNG certification, IGB internal control system requirements, and PCI DSS 4.0. In HR-tech gamification, Illinois AI Video Interview Act (effective January 1, 2020) constrains how candidate game assessments using AI scoring can be deployed. In children's edutainment, the Field Museum, Museum of Science and Industry, Adler Planetarium, and Shedd Aquarium fund interactive learning under COPPA and Illinois Children's Online Privacy Protection Act.

💳
FinTechGame Development Solutions
🚚
LogisticsGame Development Solutions
🏥
HealthcareGame Development Solutions
🏭
ManufacturingGame Development Solutions
🛡️
InsuranceGame Development Solutions
Our Process

Our Game Development Development Process

Discovery opens with a platform target review (Steam plus PS5 plus Xbox Series plus Switch plus mobile plus WebGL — each adds 8 to 16 weeks of certification work and is rarely all worth it for a first title), a BIPA exposure check if any player-facing feature touches face, voiceprint, fingerprint, or retina data (BIPA's private right of action is the most-litigated US privacy regime, with five-figure-per-violation settlements at White Castle, Six Flags, Facebook, TikTok, and McDonald's), an Illinois Gaming Board licensing review if real-money gaming is in scope, and an ESRB rating workshop. We then map the game design document against engine choice (Unreal 5 for AAA visuals, Unity 6 for cross-platform velocity, Godot for indie budgets, PixiJS or Phaser for web-native), pipeline tooling (Perforce Helix Core for asset version control on Unreal projects, Git LFS for Unity, Plastic SCM for hybrid teams), and live-ops architecture (PlayFab, GameLift, Nakama, or custom). Build sprints run two weeks with vertical-slice playable demos at each milestone. Platform certification (PS5 TRC, Xbox XR, Switch Lotcheck, Steam, Apple App Store, Google Play) is scoped explicitly, not assumed.

01

Game Design & Concept

2-3 Weeks

We define your game's core mechanics, progression systems, art style, monetization strategy, and target audience with a comprehensive game design document.

Deliverables
Game Design DocumentCore Mechanic PrototypeArt Style GuideMonetization Strategy
02

Prototyping & Validation

2-4 Weeks

Build a playable prototype to validate the core game loop, test fun factor, and gather early player feedback before committing to full production.

Deliverables
Playable PrototypePlayer Test FeedbackIteration ReportProduction Plan
03

Production & Development

8-20 Weeks

Full game production including level design, art creation, programming, audio integration, UI/UX implementation, and backend infrastructure.

Deliverables
Alpha BuildGame Assets LibraryLevel DesignsBackend Systems
04

QA & Playtesting

3-4 Weeks

Comprehensive bug testing, performance profiling, balance tuning, accessibility review, and closed beta testing with real players.

Deliverables
Bug Reports & FixesPerformance ReportsBalance AdjustmentsBeta Test Summary
05

Launch & LiveOps

2-4 Weeks

App Store and platform submissions, launch marketing support, analytics setup, and post-launch content updates and live operations.

Deliverables
Store SubmissionsLaunch Marketing KitAnalytics DashboardLiveOps Calendar
Technology

Technologies We Use for Game Development

Engine: Unreal Engine 5.4+ (Niagara, Lumen, Nanite, MetaHuman, Chaos Physics, Mass Entity AI), Unity 6 (HDRP, URP, DOTS, Burst, Job System, Netcode for GameObjects, Addressables), Godot 4 for indie and tooling, PixiJS + Phaser + Three.js + Babylon.js for WebGL and HTML5. Multiplayer + live-ops: Unreal Iris Replication, Unity Multiplay + Vivox + Relay + Lobby, Photon Quantum + Fusion + PUN, Nakama, PlayFab, AWS GameLift (FleetIQ + Anywhere), Hathora, Edgegap. Audio: FMOD Studio (free for indies up to USD $200k revenue), Wwise (Audiokinetic). Asset pipeline: Perforce Helix Core, Plastic SCM, Git LFS, Houdini for procedural, Substance Painter + Designer, Marvelous Designer for cloth, ZBrush for sculpting, Maya + Blender for modeling, RealityCapture for photogrammetry. Anti-cheat: Easy Anti-Cheat (Epic), BattlEye, Hyperion, Vanguard for FPS. Monetization: in-app purchase via Apple StoreKit 2 and Google Play Billing 7, Stripe + PayPal for direct payments, Tilt + Tebex for web stores. Analytics: Unity Analytics, GameAnalytics, Amplitude, Tenjin, Adjust, Appsflyer. Cloud: AWS us-east-2 (Ohio — lowest latency from Chicago at ~12ms), with us-east-1 (Virginia) and us-west-2 (Oregon) for regional multiplayer. Pricing in USD.

Game Engines
UnityUnreal EngineGodotCocos2dGameMaker
Game Engines
Unity · Unreal Engine · Godot · Cocos2d +1 more
Programming
C# · C++ · Lua · GDScript +1 more
Art & Animation
Blender · Maya · Spine 2D · Aseprite +1 more
Backend & Multiplayer
Photon · PlayFab · Firebase · Nakama +1 more
Why Choose Us

Why Chicago Businesses Choose Codazz for Game Development

We combine world-class engineering with local market understanding to deliver game development solutions that drive real business outcomes.

🎮

Big Ten Esports + UIUC Pipeline

UIUC computer graphics PhDs feed NVIDIA, Epic, and Pixar. Northwestern Knight Lab, NIU game design BFA, UChicago AI research, and Big Ten varsity esports (UIUC, Northwestern, UChicago) anchor a Midwest gaming talent corridor most coastal studios miss. We hire and partner against that benchmark.

🍔

Brand Gamification (McDonald's-Grade)

McDonald's Mobile Order rewards, Monopoly, and the BIPA voice-AI litigation set the global bar for gamified QSR loyalty. We ship McDonald's-grade brand mini-games, AR experiences, and loyalty mechanics for Chicago consumer brands (Kraft Heinz, Wrigley, Walgreens, US Foods) with BIPA-safe analytics wired at intake.

🎰

Illinois Gaming Board Licensed

Illinois has six operational casinos, the Bally's Chicago property incoming, and live mobile sports wagering since 2020. We ship real-money gaming and sportsbook platforms under Illinois Gaming Board ICS requirements, GLI-19 RNG certification, GeoComply geofencing, and IDHS Voluntary Self-Exclusion integration.

📋

BIPA + Illinois AI Act Compliant

Illinois BIPA is the most-litigated US privacy statute, with statutory damages of USD $1,000 to $5,000 per scan and no harm requirement after Rosenbach v. Six Flags. The Illinois AI Video Interview Act stacks for HR-tech gaming. We engineer consent capture, retention purges, and demographic reporting that survive class-action discovery.

📍

Local Expertise

Our team understands the regulatory landscape, business culture, and user expectations specific to your city. We combine global engineering standards with hyper-local market knowledge to build products that resonate with your target audience from day one.

📈

Proven Track Record

With 500+ projects delivered across 24 countries since 2018, we bring battle-tested processes and domain expertise to every engagement. Our client retention rate of 94% speaks to the long-term partnerships we build, not just one-off projects.

👥

Dedicated Team

Every project gets a dedicated cross-functional team including a project manager, lead architect, senior developers, QA engineers, and a DevOps specialist. No freelancers, no outsourcing your project to third parties - your team is your team throughout.

🛠️

Post-Launch Support

Our relationship does not end at deployment. We provide 90 days of complimentary post-launch support, proactive monitoring, performance optimization, and a dedicated Slack channel for your team. Most clients continue with our maintenance retainer plans.

Featured Results

Real Results from Real Projects

We measure success by the impact we create. Here are three recent projects that showcase our game development capabilities.

💳
FinTech

Digital Banking Platform

Built a full-stack digital banking app with real-time payments, biometric auth, and PCI-DSS compliance. Scaled from 0 to 100K+ active users within 8 months of launch.

4.9★
App Store Rating
100K+
Active Users
99.99%
Uptime SLA
React NativeNode.jsAWSStripe
🛒
E-Commerce

Omnichannel Retail Platform

Designed and developed a headless commerce platform integrating 12 sales channels with unified inventory, AI-powered recommendations, and sub-second page loads globally.

3x
Revenue Growth
340%
Conversion Lift
<0.8s
Load Time
Next.jsShopify PlusAlgoliaVercel
🏥
Healthcare

Telehealth & Patient Portal

Delivered a HIPAA-compliant telehealth platform with video consultations, EHR integration, e-prescriptions, and a patient portal serving 50K+ patients across 200+ providers.

HIPAA
Compliant
50K+
Patients Served
4.8★
Provider Rating
ReactPythonFHIRAzure
FAQs

Frequently Asked Questions About Game Development in Chicago

Have a question not listed here? Reach out to our team and we will get back to you within 4 hours.

Ask a Question

Engine choice and platform certification set the range on Chicago game work: a web-native casual or branded ad-game in PixiJS or Phaser over eight to sixteen weeks, including art direction, three to six levels or mini-games, leaderboards, analytics, and a CMS for live promotion swaps (McDonald's Monopoly-style), a mid-tier Unity 6 mobile game targeting iOS and Android stores over six to twelve months, including platform certification and a six-month live-ops runway, an Unreal Engine 5 PC and console title for indie or mid-tier studio scale across twelve to twenty-four months, or a real-money gaming or sports-betting platform with Illinois Gaming Board licensing, GLI-19 certification, and KYC integration, which scales for full-stack operators. PS5, Xbox Series, Switch, and Steam platform certification adds USD $80,000 to $250,000 as a passthrough. Fixed-fee proposals.

The Illinois Biometric Information Privacy Act (740 ILCS 14) is the strictest US biometric privacy law and the most-litigated US privacy statute. It requires written informed consent before collecting biometric identifiers (fingerprint, face geometry, voiceprint, retina, hand scan), a public retention and destruction schedule, prohibition on sale, and reasonable security. After Rosenbach v. Six Flags (Illinois Supreme Court 2019) plaintiffs do not need to show actual harm — a technical violation is enough. Statutory damages run USD $1,000 per negligent violation and USD $5,000 per intentional or reckless violation, per scan. White Castle settled for USD $9.4M, Six Flags settled, Facebook settled for USD $650M, TikTok settled for USD $92M, and McDonald's settled BIPA claims over voice-AI drive-thru ordering. For AR face filters, voice-controlled games, fingerprint login, and any feature touching biometric data with an Illinois user, we engineer explicit written consent capture (not a checkbox in a EULA), public retention policy, and a documented purge schedule. This is wired at intake, not bolted on.

Yes. We have scoped real-money gaming and Illinois sports-wagering platforms compliant with Illinois Gaming Board (IGB) requirements (illinois.gov/igb), including the Internal Control System (ICS) submission, GLI-19 random number generator certification through Gaming Laboratories International or BMM Testlabs, KYC and AML integration via Jumio, Onfido, or Socure, geofencing inside Illinois state lines via GeoComply (FCC-grade GPS plus IP plus Wi-Fi triangulation, the same vendor every Illinois licensed sportsbook uses), responsible gaming integration with the Illinois Department of Human Services Voluntary Self-Exclusion Program, and PCI DSS 4.0 for card-not-present payments. We coordinate with IGB technical staff during licensing review and document every randomness, payout, and adjudication path. Chicago has Bally's Chicago coming online and BetRivers / Rush Street Interactive (Chicago HQ) as the local benchmark.

Both. Unreal Engine 5.4+ is the default for AAA-grade visual fidelity (Lumen global illumination, Nanite virtualized geometry, Niagara VFX, Chaos Physics, MetaHuman characters, Mass Entity for crowd AI) and for projects targeting PS5 + Xbox Series X/S where Epic's first-party tooling is strongest. Unity 6 is the default for cross-platform velocity (one codebase ships to iOS, Android, WebGL, Switch, PS5, Xbox, PC), for DOTS-based simulation games needing burst-compiled job-system performance, and for AR (ARKit + ARCore native) and Vision Pro (visionOS). For web-native casual and branded ad-games, PixiJS or Phaser beats both because WebGL bundle size and first-input delay matter more than rendering features. We pick engine in discovery against platform mix, team skills, and live-ops requirements, and we say no when neither engine is the right answer (Godot for indie 2D, custom WebGL for ultra-light experiences).

The Illinois Artificial Intelligence Video Interview Act (820 ILCS 42) — effective January 1, 2020, expanded January 1, 2022 — requires Illinois employers to notify candidates before recording video interviews, explain how the AI works and what characteristics it analyzes, obtain written consent, limit sharing to those whose expertise is required, destroy videos within 30 days of candidate request, and (since 2022) report race and ethnicity data for AI-screened applicants to the Illinois Department of Commerce and Economic Opportunity. For HR-tech gamified candidate assessments (HireVue-style game batteries, Pymetrics-style behavioral games, AI-scored situational judgment tests) targeting Illinois candidates, we engineer the notice and consent flow, retention and destruction automation, demographic reporting export, and the documented model card for the scoring AI. This stacks with BIPA if facial expression or voiceprint analysis is involved — assume both apply.

McDonald's Mobile Order and Pay plus MyMcDonald's Rewards is the global benchmark for gamified loyalty in QSR, with the McDonald's Monopoly promotion as the legacy reference point. We have scoped similar mechanics for Chicago-HQ consumer brands (Kraft Heinz, Wrigley/Mars, Walgreens Deerfield, US Foods Rosemont) — point accrual with tier progression, daily streak rewards, scratch-card and instant-win sweepstakes (governed by Illinois Prize Promotion Act 815 ILCS 525 — registration required for promotions over USD $25,000), in-app mini-games with branded IP, and AR scavenger hunts. We engineer the BIPA-safe analytics layer (no face, voice, or fingerprint capture without explicit Illinois consent), the FTC-compliant sweepstakes disclosures, the COPPA-compliant pathway when children under 13 are an audience, and the AWS us-east-2 (Ohio) infrastructure that survives promotion-day traffic spikes. McDonald's voice-AI BIPA litigation is the cautionary tale every Chicago marketing director cites.

Yes. We manage platform certification end-to-end. PlayStation 5 TRC (Technical Requirements Checklist) and Sony Interactive Entertainment submission. Xbox Series X/S XR (Xbox Requirements) and Microsoft ID@Xbox or full publisher path. Nintendo Switch Lotcheck (the strictest of the three — expect three to six submission cycles for a first title). Steamworks (Valve) — lightest certification but discoverability is the real challenge. Epic Games Store. Apple App Store (with the IDFA + ATT + StoreKit 2 requirements). Google Play. Meta Horizon Store (Quest 2 / 3 / Pro). Apple Vision Pro (visionOS). Each platform adds eight to sixteen weeks of certification work and demands platform-specific TRC fixes (controller mappings, suspend/resume, parental controls, in-app purchase flows, store integration, achievement and trophy systems). We scope certification explicitly in the project plan, not as a hopeful trailing task.

For competitive multiplayer titles we deploy industry-standard anti-cheat — Easy Anti-Cheat (Epic, free for Unreal and integrated with Unity) for kernel-level detection on Windows, BattlEye for FPS and large-scale multiplayer, Riot Vanguard pattern (kernel driver) when threat model demands it, and server-side authoritative simulation with rollback-tolerant Photon Quantum or Unity Netcode lockstep to detect impossible client states. For player account security we ship Auth0 or Firebase Auth with mandatory MFA (TOTP, WebAuthn, passkeys via FIDO2), device fingerprinting that respects BIPA (no biometric collection), session token rotation, and anomaly detection on login geography and device class. Payment fraud is intercepted with Stripe Radar, Sift, or Riskified. Account-takeover defense matters most for free-to-play titles where stolen accounts get sold on grey markets — we engineer detection and remediation at intake.

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Other Services We Offer in Chicago

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Mobile Apps in Chicago
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Game Development in Other Cities

We deliver game development solutions across 45 cities in 24 countries. Find a location near you.

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Start Your Game Development Project in Chicago

Chicago does not market itself as a game-dev capital, and that is exactly the opening. The city sits inside a Big Ten gaming corridor — Northern Illinois University runs one of the oldest collegiate esports programs and a game design BFA, the University of Illinois Urbana-Champaign feeds the world's largest pool of computer graphics PhDs into NVIDIA and Epic, Northwestern University hosts the Knight Lab for interactive media, and the University of Chicago anchors computational and AI research that increasingly feeds procedural generation and reinforcement learning for game AI. McDonald's Corporation (Chicago HQ) treats Mobile Order and Pay rewards as a gamified loyalty surface with hundreds of millions of monthly active users worldwide, learned a hard BIPA lesson from voice-AI litigation in Illinois drive-thrus, and now sets the bar for how consumer brands ship game-mechanics in regulated states. Codazz builds production game development, ad-game, casual-game, gamified loyalty, esports tooling, and gambling-adjacent applications for Chicago founders, brands, sports franchises, and casino operators. We ship Unreal Engine 5 and Unity 6 titles, web-native casual games on PixiJS and Phaser, real-money gaming compliant with Illinois Gaming Board licensing (illinois.gov/igb), fantasy and sports-betting platforms timed to Illinois sports wagering rollout, gamified retail and food-service apps under Illinois BIPA (the strictest US biometric law, with statutory damages of USD $1,000 to $5,000 per scan and no harm requirement after Rosenbach v. Six Flags), and Illinois AI Video Interview Act compliant HR-tech gaming experiences. Engineers work Central time from our Edmonton and Chandigarh hubs, ship platform certification packages for PlayStation, Xbox, Nintendo Switch, Steam, Epic Games Store, and Apple App Store, and deliver ESRB rating submissions, AAMA/AGA gambling tech audits, and Illinois Gaming Board GLI-19 testing where applicable.

NDA on Day 1
Fixed-Price Guarantee
48hr Proposal
Secure Data Residency
Average response time: 4 hours
Selected Projects

Latest Work

📱 Mobile Apps🌐 Web Platforms🤖 AI Products💰 FinTech🏥 HealthTech🛒 E-Commerce📚 EdTech🚚 Logistics🏠 Real Estate🎮 Gaming
📱 Mobile Apps🌐 Web Platforms🤖 AI Products💰 FinTech🏥 HealthTech🛒 E-Commerce📚 EdTech🚚 Logistics🏠 Real Estate🎮 Gaming
Web Design3D Animation
01

Rapida

Delivery Service Platform

A high-performance delivery platform with real-time tracking and immersive 3D visualizations.

UI/UXSecurity
02

Fynsec

Cybersecurity Dashboard

Enterprise-grade security dashboard with real-time threat monitoring and analytics.

E-CommerceCreative
03

Pallet Ross

Art Marketplace

A curated marketplace connecting artists with collectors worldwide.

Mobile DevFlutter
04

Rapida Mobile

iOS/Android App

Cross-platform mobile experience with live delivery tracking and notifications.

APIMicroservices
05

Fynsec API

Backend Infrastructure

Scalable microservices architecture handling millions of security events daily.

Admin PanelAnalytics
06

Pallet Ross Admin

CMS Dashboard

Comprehensive content management system with advanced analytics and reporting.

01 / 06

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Our Work

Products That Users Actually Love.

200+ products shipped across fintech, healthcare, e-commerce, and SaaS — built to scale, designed to convert.

Mobile App

FinTech Trading Platform

FinTech Startup

Results
2.1B+ Transactions
50ms Latency
4.8★ Rating
Technology
React NativeNode.jsAWS
Healthcare App

Telehealth Solution

Healthcare Network

Results
120+ Clinics
500K Consultations
HIPAA Certified
Technology
SwiftKotlinGCP
Mobile Platform

E-Commerce Marketplace

E-Commerce Brand

Results
85K MAU
28% Conversion
$12M GMV
Technology
FlutterGoMongoDB