iOS & Android Native Games
Platform-native mobile games built for maximum performance on iOS (Swift/Objective-C) and Android (Kotlin/Java) — leveraging Metal and Vulkan rendering capabilities.
Hyper-casual to mid-core mobile games with proven monetization, retention mechanics and dual-store launch support.
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Independently audited, certified and built to standards you can check

Mobile game development builds iOS and Android titles from hyper-casual to mid-core with proven monetization, retention mechanics and store optimization. Codazz has shipped 50+ mobile games with 10M+ downloads — Unity and native builds with LiveOps, analytics and dual-store launch management.
Platform-native mobile games built for maximum performance on iOS (Swift/Objective-C) and Android (Kotlin/Java) — leveraging Metal and Vulkan rendering capabilities.
Cross-platform mobile games in Unity — single codebase targeting iOS and Android. Optimized rendering pipelines, memory management, and battery-conscious architecture.
Revenue architecture for mobile games — in-app purchases, rewarded video, interstitials, battle passes, and seasonal content strategies designed to maximize LTV without harming retention.
Full analytics stack integration — Unity Analytics, Firebase, Amplitude, or Adjust — for funnel analysis, cohort retention, A/B testing, and data-driven live operations.
Intelligent re-engagement systems — push notifications, daily rewards, streak mechanics, and personalised offers — engineered to bring players back every day.
ASO strategy for maximum organic discovery — keyword optimization, icon and screenshot A/B testing, localization, and featuring pitch preparation for App Store and Play Store.
Our Work
200+ products shipped across fintech, healthcare, e-commerce, and SaaS — built to scale, designed to convert.

Web Design
A marketing site for an interior design studio, rebuilt on Next.js to load fast on mobile and convert visitors into enquiries.

Healthcare
A patient management platform handling scheduling, records and clinician-patient messaging for a healthcare provider.

E-Commerce
A fitness e-commerce storefront built on Next.js with Shopify as the commerce backend and Stripe handling payments.

Logistics
A delivery management platform with live vehicle tracking, route planning and customer-facing shipment status.

Logistics
A freight management platform for an established trucking operator, covering load tracking and job records.

SaaS
A multi-tenant SaaS platform that aggregates business reviews across sources and surfaces them in one dashboard.
We develop a Game Design Document defining core loop, monetization model, target audience, platform requirements, and art direction — a single source of truth for the whole team.
A playable prototype validates the core loop is fun before full production begins. Real players test the prototype and data drives the decision to proceed or pivot.
Full production through alpha — all features built and content integrated. Beta opens to wider test audience for soft-launch data: retention, monetization, and technical stability.
Launch preparation — store optimization, compliance review, phased rollout strategy, and post-launch monitoring. We stay live through launch week to respond to issues immediately.
Everything you need to know about our mobile game development services.
Ask our teamUnity is the industry standard for mobile game development — superior mobile optimization, a larger mobile-focused asset ecosystem, and a much larger community for mobile-specific support. Unreal 5 can target mobile but the performance overhead is significant and the workflow is harder to optimize for mobile constraints. For the vast majority of mobile games we recommend Unity. Unreal on mobile makes sense only for high-end console-quality mobile games with significant production budgets.
The three pillars of mobile monetization are in-app purchases (IAP), advertising, and subscription. For casual games, advertising (rewarded video, interstitials) typically drives the majority of revenue. For mid-core and strategy games, IAP dominates — cosmetics, currency packs, and time-savers. We design monetization to be intrinsic to the game loop — never a paywall that blocks progress — and test different price points and offer structures during soft launch.
A hyper-casual game can be prototyped in 2–3 weeks and shipped in 6–8 weeks. A mid-core strategy or RPG typically takes 6–12 months for a v1.0 launch. A premium console-quality mobile experience can take 12–24 months. Timeline is driven by art volume, feature complexity, content depth, and live service infrastructure requirements. We provide a detailed timeline estimate after reviewing your Game Design Document.
Apple and Google feature apps that demonstrate technical excellence, great design, and platform-specific integration. We ensure games use the latest platform APIs, support the latest OS versions promptly, implement platform-native features (Haptics, Game Center, Play Games), and submit to the editorial review process with a strong pitch. We've secured App Store features for multiple titles through proactive outreach to Apple and Google developer relations teams.
Retention is engineered from day one, not bolted on after launch. We design daily reward systems, progression milestones at key drop-off points (D1, D7, D30), social features to create community, and seasonal events to bring lapsed players back. Post-launch LiveOps — new content, limited-time events, and balance updates — keep the game feeling fresh. Our analytics setup gives you real-time retention curves so you can act immediately when numbers dip.
Let's discuss your mobile game project. Free consultation, NDA on Day 1, and a detailed proposal within 48 hours.