Game Development Services We Offer in Vancouver
Vancouver's game market sets a global benchmark on sports game engineering, AAA strategy, and indie polish. EA Sports Burnaby has defined the global sports game category from FIFA, Madden, NHL, and PGA Tour for over two decades. Relic Entertainment is one of the few studios in the world with deep institutional knowledge of large-scale RTS design through Company of Heroes and Age of Empires IV. Klei Entertainment ships indie titles with a polish bar that has set the Steam standard for over a decade. Our game development services mirror that standard. We build Unity and Unreal titles, ship work-for-hire engineering inside EA Sports, Relic, and Blackbird-grade pipelines, develop indie titles in the Klei tradition with full IDMTC and SR&ED tax credit stacking, and deliver Indigenous content consultation workflows where narrative IP touches BC First Nations territory or culture. Every engagement includes an IDMTC eligibility review, an SR&ED narrative scope, a PIPA BC privacy review on player data, and a First Nations consultation review if any narrative element risks misappropriation of Indigenous IP.
Our Game Development Development Process
We run discovery, design, build, and deployment on PST and PDT hours so Vancouver and Burnaby producers, leads, and publishing partners get synchronous standups, not overnight handoffs. Discovery opens with a market positioning workshop against EA Sports Burnaby, Relic Entertainment, Blackbird Interactive, and Klei Entertainment reference titles, a BC tax credit eligibility classification (IDMTC 17.5% refundable on qualifying BC labour, with SR&ED 35% refundable stacking on eligible R&D for CCPCs), an IATSE 891 scope review where collective bargaining applies on a project, a PIPA BC privacy review on player data, and a First Nations consultation scope if narrative or art touches Coast Salish (Musqueam, Squamish, Tsleil-Waututh, who hold unceded territory across Greater Vancouver), Haida, Nuu-chah-nulth, or other BC First Nations IP. Build sprints are two weeks, with deployment to AWS ca-central-1 (Montreal) or Azure Canada West (Vancouver, Quebec City) for player data residency and game server infrastructure.
Game Design & Concept
2-3 WeeksWe define your game's core mechanics, progression systems, art style, monetization strategy, and target audience with a comprehensive game design document.
Prototyping & Validation
2-4 WeeksBuild a playable prototype to validate the core game loop, test fun factor, and gather early player feedback before committing to full production.
Production & Development
8-20 WeeksFull game production including level design, art creation, programming, audio integration, UI/UX implementation, and backend infrastructure.
QA & Playtesting
3-4 WeeksComprehensive bug testing, performance profiling, balance tuning, accessibility review, and closed beta testing with real players.
Launch & LiveOps
2-4 WeeksApp Store and platform submissions, launch marketing support, analytics setup, and post-launch content updates and live operations.
Technologies We Use for Game Development
Vancouver game workloads need low-latency Pacific Northwest infrastructure, Canadian data residency for PIPA BC compliance, and tax-credit-eligible expenditure tracking, so we default to AWS ca-central-1 (Montreal) for player accounts and persistent data plus AWS us-west-2 (Oregon) for low-latency Pacific game servers when cross-border is acceptable, with Azure Canada West (Vancouver-region) as the Microsoft alternative for fully in-country workloads. Unity 2022 LTS and Unreal Engine 5 are our default clients. PlayFab, Nakama, and AccelByte handle backend. Steam, Epic Games Store, App Store, Google Play, Nintendo Switch, PlayStation, and Xbox first-party SDKs are covered. Analytics flow through GameAnalytics, deltaDNA, or BigQuery in northamerica-northeast1. Anti-cheat is Easy Anti-Cheat or BattlEye. For PIPA BC compliance on player data we document residency choices, retention schedules, and any cross-border transfer in line with the Office of the Information and Privacy Commissioner for BC (OIPC BC) guidance.
What Vancouver Clients Say About Us
Real feedback from businesses we have partnered with on game development projects.
Other Services We Offer in Vancouver
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Explore Our Game Development Specializations
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