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LangGraph Development

LangGraph Development

Stateful agents built as graphs — checkpointed state, cyclic reasoning loops, human approval interrupts and durable recovery, shipped with evals and full tracing.

Checkpointed
Every run resumable
Human-gated
Where risk demands
Model-agnostic
Any LLM provider
4–10 wks
To first graph in prod
  • NDA on Day 1
  • Fixed-Price Guarantee
  • 48hr Proposal
  • Secure Data Residency

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NDA protected 24hr response Free consultation

Independently audited, certified and built to standards you can check

  • SOC 2 Type II certified
  • ISO/IEC 27001:2022 certified
  • AWS Cloud Operations Services Competency
  • AWS Security Competency

LangGraph development builds AI agents as stateful graphs: nodes do the work, edges decide what happens next, and a persisted state object carries context across steps, sessions and restarts. We use it for long-running, multi-step agents that need checkpointing, human approval interrupts and crash recovery — workloads where a linear prompt chain falls over.

What We Build

LangGraph systems engineered for production, not demos

State Graph Architecture

We model your agent as a typed state schema with nodes as plain functions and conditional edges as routing logic. Because graphs support cycles, the agent can loop — search, read, reflect, search again — until a finish condition is met, rather than being forced through a fixed linear chain.

Checkpointing & Durable State

A Postgres or Redis checkpointer persists state after every superstep, keyed by thread ID. Runs resume after crashes, deploys and scale-downs, and we can time-travel to any prior checkpoint to inspect exactly what the agent knew when it made a decision.

Human-in-the-Loop Interrupts

interrupt() pauses the graph at the exact node where a decision needs a person, persists everything, and resumes cleanly when the approval arrives — hours later, on a different worker. Approval gates become a first-class part of the graph, not a wrapper bolted on outside it.

Subgraphs & Supervisor Patterns

Complex systems are decomposed into subgraphs — a research graph, a drafting graph, a verification graph — coordinated by a supervisor node that routes work and aggregates results. Each subgraph is testable on its own, which is what keeps a large agent debuggable.

Streaming & Live Progress

Token streaming plus intermediate state streaming, so your UI shows what the agent is doing while it works — which node is running, which tool it called, what it found. For long-running agents this visibility is the difference between users trusting the system and abandoning it.

Deployment & Operations

We deploy on LangGraph Server or self-hosted infrastructure with horizontal scaling, queue-based execution for long runs, and graph versioning so prompt or topology changes roll out deliberately. Tracing runs through LangSmith or your own OpenTelemetry stack — your choice, not a forced vendor.

How We Build

From workflow sketch to durable graph

  1. 01

    State Design First

    Before any prompt is written, we define the state object: what the agent knows, what it accumulates, what it must never lose. Most failed agent projects skipped this step and tried to pass everything through message history — which collapses as runs get long.

  2. 02

    Graph & Tool Build

    Nodes are implemented as small, individually testable functions, and every external system becomes a typed, permission-scoped tool. Conditional edges encode your routing rules explicitly, so the control flow is code you can review rather than behaviour you hope the model infers.

  3. 03

    Persistence & Interrupts

    We wire the checkpointer, thread management and interrupt points, then prove recovery the hard way: kill the worker mid-run, restart, and confirm the graph resumes exactly where it stopped. Durable execution is claimed by many and verified by few — we test it.

  4. 04

    Evals & Adversarial Runs

    A golden set of real tasks runs against the graph on every change, scored for outcome quality, and we add adversarial cases: loops that must terminate, tool failures that must recover, injected instructions that must be ignored. A graph that passes only happy paths is not finished.

  5. 05

    Production Run & Cost Control

    Live dashboards for runs, latency per node, escalation rate and token spend per completed task. We route cheap nodes to smaller models and reserve frontier models for the nodes that actually need them, because per-run cost is dominated by a handful of expensive steps.

LangGraph Development FAQ

Common questions about LangGraph development — when it is the wrong tool, loop safety, state storage and PII, model flexibility, failure recovery and cost.

Ask our team
  • When the problem is actually simple. A single-turn Q&A bot, a linear enrich-then-write pipeline, or a two-step automation does not need a state graph — plain LLM calls, or a tool like n8n, will ship faster and cost less to maintain. LangGraph earns its complexity when runs are long-lived, when the agent must loop and branch based on intermediate results, or when checkpointing and human interrupts are requirements rather than nice-to-haves. There is also a team-skills consideration: graph architectures are easy to read but require discipline to change safely, so a team that just wants to tweak a prompt every week is better served by something thinner. During scoping we will tell you plainly which side your project falls on.

Have a workflow too stateful for a prompt chain?

Tell us where the linear approach broke — lost context, no recovery, no approval step. We will tell you whether LangGraph fits and scope it at a fixed price.