Meta Quest Development (Unity/Unreal)
Standalone VR apps for Meta Quest 2, 3, and Pro — optimized for the mobile GPU constraints of the platform while delivering immersive, hand-tracked experiences.
Meta Quest and PC VR apps — training simulations, virtual tours and social spaces built for stable 72fps+ comfort.
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Independently audited, certified and built to standards you can check

VR application development builds immersive experiences for Meta Quest standalone and PC VR headsets — training simulations, virtual tours and social spaces optimized for 72–120fps comfort. Codazz has delivered 25+ VR apps with hand tracking, comfort-tested locomotion and enterprise MDM distribution — free consultation, NDA day one.
Standalone VR apps for Meta Quest 2, 3, and Pro — optimized for the mobile GPU constraints of the platform while delivering immersive, hand-tracked experiences.
High-fidelity PC VR experiences for Valve Index, HTC Vive, and Windows Mixed Reality headsets via SteamVR. Maximum visual quality with no hardware compromise.
Safe, scalable, and cost-effective VR training for high-risk industries — manufacturing, healthcare, aviation, and defence — with scenario branching and performance tracking.
Immersive 360° video production and interactive virtual tours for real estate, hospitality, events, and cultural institutions. Browser and headset compatible.
Multi-user VR environments for events, collaboration, and community. Custom avatar systems, spatial audio, and real-time interaction for up to hundreds of concurrent users.
Profiling and optimization of existing VR projects to hit stable 72–120fps targets. Draw call reduction, LOD systems, occlusion culling, and shader optimization.
Our Work
200+ products shipped across fintech, healthcare, e-commerce, and SaaS — built to scale, designed to convert.

Web Design
A marketing site for an interior design studio, rebuilt on Next.js to load fast on mobile and convert visitors into enquiries.

Healthcare
A patient management platform handling scheduling, records and clinician-patient messaging for a healthcare provider.

E-Commerce
A fitness e-commerce storefront built on Next.js with Shopify as the commerce backend and Stripe handling payments.

Logistics
A delivery management platform with live vehicle tracking, route planning and customer-facing shipment status.

Logistics
A freight management platform for an established trucking operator, covering load tracking and job records.

SaaS
A multi-tenant SaaS platform that aggregates business reviews across sources and surfaces them in one dashboard.
We define the VR experience narrative, interaction model, and comfort guidelines. Storyboards and reference material align the team before any development begins.
3D artists build optimized virtual environments — geometry, textures, lighting, and audio — designed for the target headset's rendering budget from the ground up.
Hand tracking, controller input, locomotion systems, physics interactions, and UI in 3D space — all built to VR best practices for comfort and intuitiveness.
Systematic comfort testing with real users to eliminate motion sickness triggers. Frame rate is validated, locomotion is tuned, and the experience ships feeling polished and safe.
Everything you need to know about our VR application development services.
Ask our teamIt depends on your use case and budget. Meta Quest 3 offers the best standalone VR reach — no PC required, massive install base, and app store distribution. PC VR (SteamVR) delivers the highest visual fidelity for experiences where a high-end PC is available. For enterprise training, we often recommend Quest for its portability and affordability. We'll help you pick the right platform during discovery.
We follow established VR comfort guidelines: maintaining a locked 72fps minimum (ideally 90–120fps), avoiding artificial locomotion where possible, offering teleportation as an alternative, keeping the horizon stable, and never moving the camera independent of user input. Our comfort testing phase with real users catches and eliminates any remaining discomfort triggers before launch.
Studies consistently show VR training delivers 40–70% better knowledge retention compared to classroom or video-based training. It eliminates travel costs, scales infinitely without additional instructors, and allows safe practice of dangerous scenarios. Most enterprise VR training deployments achieve full ROI within 12–18 months through reduced training time, fewer incidents, and lower instructor costs.
Standalone VR (Meta Quest) runs entirely on hardware built into the headset — no PC needed. This makes it portable and accessible but limits graphical complexity. PC-tethered VR connects to a powerful desktop PC via USB or Wi-Fi, enabling cinema-quality rendering. For consumer apps, standalone is usually the right choice. For high-fidelity industrial or enterprise simulations, PC VR often delivers better results.
For Meta Quest, apps are distributed through the Meta Horizon Store (public) or App Lab (unlisted/enterprise). PC VR apps go on Steam, which has the largest PC VR audience. For enterprise, we configure MDM-based sideloading or private distribution so your organization can push apps to a fleet of headsets without a public storefront. We guide you through the certification and submission process.
Let's discuss your VR project. Free consultation, NDA on Day 1, and a detailed proposal within 48 hours.