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AR & VR Development Company in Los Angeles

An app development company in Los Angeles must handle streaming scale, DTC conversion and Silicon Beach fundraising timelines — not generic agency sprints. Codazz builds OTT platforms, commerce apps and mobile products for LA founders and studios from Edmonton and Chandigarh, with Pacific time overlap, fixed-price quotes and 100+ California projects delivered.

2018
Founded
500+
Projects Delivered
200+
Engineers, Edmonton + Chandigarh
24/7
Build Coverage

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Codazz — Top Generative AI Company on Clutch 2026
4.9/5
Clutch Rating
500+
Projects Delivered
ISO
27001 Certified
SOC II
Compliant
99%
Client Satisfaction
AWS Advanced Tier PartnerSOC II CompliantISO 27001 CertifiedWebby Award Honoree
Service Overview

AR & VR Development Solutions for Los Angeles Businesses

Los Angeles is the centre of the consumer AR economy, anchored by Snap Inc in Santa Monica, which runs the world's largest AR developer platform through Lens Studio with millions of creators and a multi-billion dollar AR advertising ecosystem, and which ships the Spectacles AR glasses program to a dedicated developer community. Niantic operates an LA office driving Pokemon Go and the Niantic Lightship AR platform, with the Niantic AR City partnership in Beverly Hills exploring location-based AR. Apple's Vision Pro launch event was hosted in LA at Visionland, and Apple's developer relations footprint for spatial computing leans into the LA creator economy. Meta Reality Labs maintains an LA presence for Horizon Worlds creator partnerships. Magic Leap retains a Beverly Hills foothold for enterprise spatial computing. Disney's Imagineering R&D drives AR and VR for theme park experiences, and Hollywood VFX houses (ILM, Industrial Light and Magic, MPC, Method Studios, Digital Domain) use VR for virtual production and previs on major motion pictures. Codazz builds AR and VR products for LA advertisers, entertainment studios, retail brands, and enterprise customers working inside this ecosystem. We ship Snap Lens experiences for advertiser campaigns, Apple Vision Pro spatial apps, Meta Quest 3 and 3S mixed reality titles, Niantic Lightship location-based AR, Magic Leap 2 enterprise spatial computing, and WebXR campaigns that work across the fragmented headset landscape. Our engineers run Pacific Time hours from our Edmonton and Chandigarh hubs and ship under CCPA, CPRA, COPPA, BIPA (handled even when not strictly required in California because LA studios distribute nationwide), and the FTC's AR and influencer ad disclosure rules.

An app development company in Los Angeles must handle streaming scale, DTC conversion and Silicon Beach fundraising timelines — not generic agency sprints. Codazz builds OTT platforms, commerce apps and mobile products for LA founders and studios from Edmonton and Chandigarh, with Pacific time overlap, fixed-price quotes and 100+ California projects delivered.

Why AR & VR Development in Los Angeles?

Los Angeles, California is a thriving hub for technology and innovation. Businesses here demand top-tier ar & vr development solutions that can compete on a global stage while addressing local market needs. Our team combines deep technical expertise with an understanding of Los Angeles's unique business landscape to deliver solutions that drive measurable results.

8+
Years Experience
24
Countries Served
200+
Engineers

What You Get

Custom-built solutions tailored to your business
Dedicated project manager in your timezone
Agile development with weekly sprint demos
Full source code ownership from day one
Comprehensive QA and security testing
90-day post-launch support included
NDA and IP protection guaranteed
Fixed-price or flexible engagement models
What We Build

AR & VR Development Services We Offer in Los Angeles

LA AR buyers expect Snap Lens-grade polish and Disney Imagineering depth, not generic three.js demos. Our services span Snap Lens Studio for branded AR campaigns (the dominant LA advertising AR format with hundreds of millions of impressions per major campaign), Apple Vision Pro spatial app development on visionOS with SwiftUI, RealityKit, and Reality Composer Pro for object capture, Meta Quest 3 and 3S mixed reality on Unity XR or Unreal Engine 5 with Meta's Presence Platform and passthrough APIs, Niantic Lightship VPS and ARDK for location-anchored AR experiences, Magic Leap 2 enterprise development for medical and industrial use cases, WebXR (Three.js, Babylon.js, A-Frame, 8th Wall acquired by Niantic) for cross-headset and browser-native AR ads, and virtual production integration with Unreal Engine LED volume workflows for Hollywood VFX clients. Every engagement ships with a CCPA and CPRA data inventory, COPPA assessment for kid-targeted AR, and a BIPA-conformant biometric handling pattern for face filters and hand tracking.

01
📲

Mobile AR & WebAR Experiences

Build augmented reality experiences that run on smartphones and web browsers. From product visualization and try-before-you-buy features to AR navigation and interactive marketing campaigns, we create AR solutions that drive engagement and sales without requiring app downloads.

ARKitARCore8th WallWebXRThree.js
02
🥽

VR Applications & Training Simulations

Develop fully immersive virtual reality applications for Meta Quest, Apple Vision Pro, and PC VR headsets. We specialize in VR training simulations, virtual showrooms, architectural walkthroughs, and interactive 3D experiences that reduce training costs and boost engagement.

UnityUnreal EngineMeta QuestApple Vision ProSteamVR
🌐

WebXR & Browser-Based 3D

Create interactive 3D and XR experiences accessible directly through web browsers without any app downloads or installations.

🍎

Apple Vision Pro Development

Build spatial computing apps for Apple Vision Pro with visionOS using SwiftUI, RealityKit, and immersive space environments.

🏭

Industrial AR Solutions

Deploy AR for manufacturing, maintenance, and field service with real-time overlays, remote assistance, and step-by-step guided instructions.

🏠

3D Product Configurators

Create interactive 3D product viewers and configurators for e-commerce that let customers customize and visualize products in their space.

Industry Expertise

AR & VR Development for Los Angeles's Key Industries

LA's AR and VR demand concentrates in four verticals. In advertising and brand AR, Snap Lens campaigns dominate, with Lens AR Ads, sponsored Lenses, and AR Try-On formats running for cosmetics (Sephora, Ulta), QSR (Taco Bell, McDonald's LA agency work), film studios (Disney, Warner Bros, Sony Pictures movie tie-in Lenses), and music labels (Universal, Warner Music, Sony Music artist drops). In entertainment AR and VR, Disney Parks and Resorts Imagineering, Universal Creative, and Hollywood VFX houses use VR for virtual production on LED volume stages (StageCraft and the Mandalorian pattern), AR for theme park experiences, and mixed reality for location-based entertainment. In retail and commerce AR, LA-based brands and agencies ship virtual try-on for eyewear, cosmetics, footwear (GOAT virtual try-on patterns), and home furnishing on Snap CameraKit, 8th Wall, or native ARKit and ARCore. In enterprise spatial computing, Magic Leap 2 medical (LA hospital systems Cedars-Sinai, UCLA Health pilots) and industrial training programs use the Magic Leap 2 device or Vision Pro for surgical planning, telepresence, and complex maintenance procedures.

🤖
Entertainment & MediaAR & VR Development Solutions
🛒
E-CommerceAR & VR Development Solutions
🎮
GamingAR & VR Development Solutions
🚀
AerospaceAR & VR Development Solutions
🏗️
Real EstateAR & VR Development Solutions
Our Process

Our AR & VR Development Development Process

We run discovery, design, build, and deployment on Pacific Time so LA brand teams, agency producers, and Apple, Snap, or Meta developer relations contacts get synchronous standups. Discovery opens with a hardware target matrix (Vision Pro, Quest 3, Quest 3S, Pico 4 Ultra, Snap Spectacles, Magic Leap 2, mobile AR via ARKit and ARCore, WebXR fallback), a campaign or product KPI definition (lens shares, dwell time, swipe-up conversions for Snap; session length and rebuy for retail AR; clinical accuracy for medical AR), a CCPA and CPRA data inventory, a COPPA assessment if the experience targets users under 13, and a BIPA review when face geometry, hand tracking, or voice prints are processed. Build sprints are two weeks, reviewed against device-specific frame rate budgets (90Hz Vision Pro, 90 or 120Hz Quest 3, locked targets on Spectacles). Deployment includes Snap Ad Manager integration for campaign Lenses, Meta Horizon Store and App Lab submission for Quest, App Store Connect for Vision Pro, and a documented analytics pipeline that survives Apple's App Tracking Transparency and CCPA opt-outs.

01

Concept & Feasibility

1-2 Weeks

We define the AR/VR experience, select target platforms and devices, assess technical feasibility, and create a detailed project plan.

Deliverables
Concept Design DocumentPlatform RecommendationTechnical Feasibility ReportProject Scope & Timeline
02

3D Design & Storyboarding

2-4 Weeks

Create 3D assets, environment designs, interaction patterns, and storyboards that map out the complete user journey through the experience.

Deliverables
3D Asset LibraryEnvironment DesignsInteraction StoryboardsUX Flow Diagrams
03

Development & Integration

6-10 Weeks

Build the AR/VR experience with optimized 3D rendering, spatial interactions, physics, audio, and any required backend integrations.

Deliverables
Working PrototypeOptimized 3D AssetsInteraction SystemBackend Integration
04

Testing & Optimization

2-3 Weeks

Device-specific testing, performance optimization for target hardware, comfort testing (motion sickness prevention), and usability evaluation.

Deliverables
Device Test ReportsPerformance BenchmarksComfort AssessmentUsability Findings
05

Deployment & Launch

1-2 Weeks

Deploy to app stores, configure WebAR hosting, set up analytics tracking, and provide training materials for your team.

Deliverables
Store SubmissionsWebAR Hosting SetupAnalytics ConfigurationUser Guide & Training
Technology

Technologies We Use for AR & VR Development

LA AR and VR workloads run on a fragmented hardware and platform stack. Engines are Unity XR (Unity 2022 LTS and Unity 6 with AR Foundation, XR Interaction Toolkit), Unreal Engine 5 for visually demanding Quest and Vision Pro titles, Snap Lens Studio (proprietary, JavaScript and TypeScript scripting) for Snap campaign AR, Niantic Lightship ARDK for location-anchored experiences, and WebXR through Three.js, Babylon.js, A-Frame, or 8th Wall for browser-native AR ads. Apple Vision Pro development uses Xcode, SwiftUI, RealityKit, and Reality Composer Pro with the visionOS SDK. Meta Quest development uses the Meta XR SDK and Presence Platform for mixed reality passthrough, scene understanding, and hand tracking. Backend services run AWS us-west-2 (Oregon) with CloudFront edge for AR asset delivery, Snowflake or BigQuery for analytics, and Mixpanel or Amplitude for product analytics. Computer vision pipelines integrate ARKit, ARCore, Snap CameraKit, MediaPipe, and 8th Wall as the situation dictates.

AR Platforms
ARKitARCore8th WallVuforiaSpark AR
AR Platforms
ARKit · ARCore · 8th Wall · Vuforia +1 more
VR & Game Engines
Unity · Unreal Engine · Godot · Meta SDK +1 more
Web 3D & XR
Three.js · WebXR · Babylon.js · A-Frame +1 more
3D Tools & Assets
Blender · Maya · Substance Painter · Mixamo +1 more
Why Choose Us

Why Los Angeles Businesses Choose Codazz for AR & VR Development

We combine world-class engineering with local market understanding to deliver ar & vr development solutions that drive real business outcomes.

👓

Snap Lens Studio Native

We build to the standard Snap's Santa Monica AR Studio team expects, shipping sponsored Lenses, AR Try-On, World Lenses with Lens Cloud, and Spectacles experiences for LA brand campaigns. CameraKit integration brings the same AR into client apps and web properties. Performance ties into Snap Ad Manager dashboards and downstream conversion analytics that your CMO and agency of record actually use.

🍎

Vision Pro & Quest Production-Ready

Native visionOS development on SwiftUI, RealityKit, and Reality Composer Pro for Vision Pro, plus Meta Quest 3 and 3S mixed reality through the Presence Platform, scene API, and depth API. Performance budgets locked to 90Hz native, with profiling through Reality Composer Pro and Meta Quest Developer Hub. LA studios get spatial apps ready for App Store and Horizon Store submission.

📍

Niantic Lightship & WebXR Fluent

Location-anchored AR through Niantic Lightship VPS and ARDK for Hollywood Boulevard, Santa Monica Pier, and downtown LA activations, with 8th Wall WebXR fallback for the browser-native long tail. We coordinate Lightship scans through Niantic's wayfarer program and deliver multiplayer, persistent, and semantically aware AR experiences ready for multi-city LA campaign rollouts.

🎭

Hollywood VP & Compliance Layered

Unreal Engine 5 virtual production integration with LED volume stages on the StageCraft pattern, USD and OpenColorIO interoperability with ILM, MPC, Digital Domain, and Method Studios. CCPA, CPRA, COPPA, BIPA-conformant biometric handling for face filters and hand tracking, and FTC AR ad disclosure logging shipped on every campaign, coordinated with your privacy and advertising counsel.

📍

Local Expertise

Our team understands the regulatory landscape, business culture, and user expectations specific to your city. We combine global engineering standards with hyper-local market knowledge to build products that resonate with your target audience from day one.

📈

Proven Track Record

With 500+ projects delivered across 24 countries since 2018, we bring battle-tested processes and domain expertise to every engagement. Our client retention rate of 94% speaks to the long-term partnerships we build, not just one-off projects.

👥

Dedicated Team

Every project gets a dedicated cross-functional team including a project manager, lead architect, senior developers, QA engineers, and a DevOps specialist. No freelancers, no outsourcing your project to third parties - your team is your team throughout.

🛠️

Post-Launch Support

Our relationship does not end at deployment. We provide 90 days of complimentary post-launch support, proactive monitoring, performance optimization, and a dedicated Slack channel for your team. Most clients continue with our maintenance retainer plans.

Featured Results

Real Results from Real Projects

We measure success by the impact we create. Here are three recent projects that showcase our ar & vr development capabilities.

💳
FinTech

Digital Banking Platform

Built a full-stack digital banking app with real-time payments, biometric auth, and PCI-DSS compliance. Scaled from 0 to 100K+ active users within 8 months of launch.

4.9★
App Store Rating
100K+
Active Users
99.99%
Uptime SLA
React NativeNode.jsAWSStripe
🛒
E-Commerce

Omnichannel Retail Platform

Designed and developed a headless commerce platform integrating 12 sales channels with unified inventory, AI-powered recommendations, and sub-second page loads globally.

3x
Revenue Growth
340%
Conversion Lift
<0.8s
Load Time
Next.jsShopify PlusAlgoliaVercel
🏥
Healthcare

Telehealth & Patient Portal

Delivered a HIPAA-compliant telehealth platform with video consultations, EHR integration, e-prescriptions, and a patient portal serving 50K+ patients across 200+ providers.

HIPAA
Compliant
50K+
Patients Served
4.8★
Provider Rating
ReactPythonFHIRAzure
FAQs

Frequently Asked Questions About AR & VR Development in Los Angeles

Have a question not listed here? Reach out to our team and we will get back to you within 4 hours.

Ask a Question

LA AR and VR rates sit above most North American markets because the talent pool overlaps with Snap, Niantic, Disney Imagineering, and Hollywood virtual production. From there the platform you are building for does the rest of the work on the number: a scoped Snap Lens campaign including Lens Studio development, Snap Ad Manager configuration, and creative iteration, a native Apple Vision Pro or Meta Quest 3 spatial app, a Niantic Lightship location-based AR experience for a multi-city activation, or an enterprise Magic Leap 2 medical or industrial pilot. Hollywood virtual production integration on Unreal Engine LED volumes is scoped against the production schedule and runs as a retained engineering capacity. We bill in USD on Pacific Time with fixed-fee proposals against a signed creative brief and technical scope.

Yes. Snap Lens Studio is our default for LA brand AR because the LA advertising ecosystem is built around it. We ship sponsored Lenses, AR Try-On for cosmetics and eyewear, Marker Tracking Lenses for product packaging activations, World Lenses with Lens Cloud for persistent multi-user AR, and AR Mirror Lenses for Snap Spectacles. Snap CameraKit lets us embed the same AR experiences inside a client's own app or web property, which retail brands like Sephora and Warby Parker have pioneered. We coordinate with your Snap Ad Manager account team or LA agency of record (Wieden+Kennedy LA, 72andSunny, Anomaly LA, RPA, Deutsch LA) on media buying and Lens promotion. Performance instruments through Snap's Lens Performance dashboards plus our own analytics pipeline so the campaign report your CMO sees ties impressions, shares, swipe-ups, and downstream conversion.

California's CCPA and CPRA classify biometric identifiers and biometric information as sensitive personal information, which means face geometry from Snap face filters and Vision Pro persona scans, hand tracking from Quest 3, and voice prints from headset microphones trigger sensitive PI handling, opt-out rights, and a Limit Use of Sensitive Personal Information mechanism. COPPA applies to any experience targeting users under 13, and Disney and Nickelodeon LA properties hit this constantly. BIPA (Illinois) does not strictly apply to California residents, but LA studios distribute nationwide, so any AR experience capturing biometric identifiers gets a BIPA-conformant consent flow, retention schedule, and data destruction process by default. Our discovery phase produces a CCPA and CPRA data inventory, a COPPA assessment, and a BIPA-conformant biometric handling pattern that survives Illinois class actions (Rosenbach v. Six Flags, In re Facebook BIPA).

Yes. Apple Vision Pro launched in February 2024 with the LA Visionland event setting the cultural tone for the device, and the LA studio and creator economy is the natural distribution channel for Vision Pro entertainment, fitness, productivity, and retail apps. We build native visionOS apps with Xcode, SwiftUI, RealityKit, and Reality Composer Pro, Unity PolySpatial for Unity-based teams transitioning to Vision Pro, and Unreal Engine 5 for studios with existing UE5 pipelines. We coordinate with Apple's developer relations team and the App Store review process, which has specific spatial computing guidelines around immersive environments, personas, and shared experiences. Performance budgets target the Vision Pro's 90Hz refresh and foveated rendering, and we use Reality Composer Pro for object capture and material authoring in workflows familiar to LA studio art teams.

Hollywood virtual production runs on Unreal Engine 5 with LED volume stages (StageCraft pioneered the pattern on The Mandalorian and is now standard at Universal, Disney, Netflix, and major streaming productions). We integrate with the LED volume operations team, deliver Unreal Engine 5 scenes optimised for nDisplay and ICVFX (in-camera VFX), and coordinate with the cinematography department on color science, camera tracking through Mo-Sys or stYpe, and Aximmetry or Disguise for media server playback. For VR previs and techvis, we ship Quest 3 and Vision Pro tools that directors and DPs can wear on set to scout shots in pre-visualised environments. We do not pretend to be a Hollywood VFX house, but we do interoperate with ILM, MPC, Digital Domain, Method Studios, and Framestore pipeline standards (USD, Alembic, OpenColorIO, Open Shading Language) and deliver assets in the formats their tech anim teams expect.

Niantic Lightship is the location-anchored AR platform behind Pokemon Go, Pikmin Bloom, and the Niantic AR City partnership in Beverly Hills. Lightship VPS (Visual Positioning System) provides centimetre-accurate localisation against Niantic's pre-scanned location data, which makes it the right choice for AR experiences anchored to specific real-world locations (Hollywood Boulevard activations, Santa Monica Pier campaigns, downtown LA art installations). Lightship ARDK provides multiplayer AR, persistent AR, and semantic segmentation. We build Lightship experiences in Unity with the Lightship Unity SDK, coordinate location scans with Niantic's wayfarer program or the studio's internal mapping team, and design fallback behaviour for AR-incapable devices using 8th Wall WebXR. Niantic also acquired 8th Wall in 2022, so the ecosystem now spans native iOS and Android, WebXR, and persistent location AR through a single vendor relationship.

Meta Quest 3 and the Quest 3S (released October 2024) are the dominant standalone VR and mixed reality headsets, with the Presence Platform enabling color passthrough mixed reality, scene understanding, hand tracking, and meta avatars. We build Quest apps in Unity (Meta XR SDK, Meta XR Interaction SDK, Meta XR Simulator for in-editor testing) or Unreal Engine 5 (Meta XR plugin), with App Lab and Horizon Store as distribution channels depending on review readiness. Performance budgets target 90Hz native or 72Hz with Application SpaceWarp, and we use Meta's tooling (Oculus Developer Hub, Meta Quest Developer Hub, Logcat) for profiling. For mixed reality specifically, scene API and depth API drive realistic occlusion and physics interactions with the user's real environment, which is what differentiates a Quest 3 build from a legacy Quest 2 VR-only port.

The FTC's Endorsement Guides and the FTC Act Section 5 against unfair and deceptive practices both apply to AR campaigns. Influencer-promoted Snap Lenses require clear and conspicuous disclosure (#ad, #sponsored) on the influencer's organic post and on Snap Star content. AR Try-On for cosmetics, eyewear, and footwear must not materially misrepresent the product (color, fit, finish), or the campaign risks an FTC unfair and deceptive practices complaint. Children-targeted AR ads trigger COPPA verifiable parental consent and CARU (Children's Advertising Review Unit) self-regulation. California's UCL (Unfair Competition Law, Bus and Prof Code 17200) and FAL (False Advertising Law, 17500) create additional state-level private rights of action that LA plaintiff firms actively litigate. We coordinate with your advertising counsel and the agency of record on disclosure language, and we instrument the AR experience to log impression-level disclosure presentation so a defensible record exists.

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Other Services We Offer in Los Angeles

Looking for a different service? Explore our full range of technology solutions available in Los Angeles.

Mobile Apps in Los Angeles
Web Dev in Los Angeles
AI / ML in Los Angeles
Design in Los Angeles

Explore Our AR & VR Development Specializations

Dive deeper into our specialized ar & vr development offerings.

Mobile AR DevelopmentVR Application DevelopmentWebXR DevelopmentApple Vision Pro DevelopmentIndustrial AR Solutions

AR & VR Development in Other Cities

We deliver ar & vr development solutions across 45 cities in 24 countries. Find a location near you.

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Start Your AR & VR Development Project in Los Angeles

Los Angeles is the centre of the consumer AR economy, anchored by Snap Inc in Santa Monica, which runs the world's largest AR developer platform through Lens Studio with millions of creators and a multi-billion dollar AR advertising ecosystem, and which ships the Spectacles AR glasses program to a dedicated developer community. Niantic operates an LA office driving Pokemon Go and the Niantic Lightship AR platform, with the Niantic AR City partnership in Beverly Hills exploring location-based AR. Apple's Vision Pro launch event was hosted in LA at Visionland, and Apple's developer relations footprint for spatial computing leans into the LA creator economy. Meta Reality Labs maintains an LA presence for Horizon Worlds creator partnerships. Magic Leap retains a Beverly Hills foothold for enterprise spatial computing. Disney's Imagineering R&D drives AR and VR for theme park experiences, and Hollywood VFX houses (ILM, Industrial Light and Magic, MPC, Method Studios, Digital Domain) use VR for virtual production and previs on major motion pictures. Codazz builds AR and VR products for LA advertisers, entertainment studios, retail brands, and enterprise customers working inside this ecosystem. We ship Snap Lens experiences for advertiser campaigns, Apple Vision Pro spatial apps, Meta Quest 3 and 3S mixed reality titles, Niantic Lightship location-based AR, Magic Leap 2 enterprise spatial computing, and WebXR campaigns that work across the fragmented headset landscape. Our engineers run Pacific Time hours from our Edmonton and Chandigarh hubs and ship under CCPA, CPRA, COPPA, BIPA (handled even when not strictly required in California because LA studios distribute nationwide), and the FTC's AR and influencer ad disclosure rules.

NDA on Day 1
Fixed-Price Guarantee
48hr Proposal
Secure Data Residency
Average response time: 4 hours
Selected Projects

Latest Work

📱 Mobile Apps🌐 Web Platforms🤖 AI Products💰 FinTech🏥 HealthTech🛒 E-Commerce📚 EdTech🚚 Logistics🏠 Real Estate🎮 Gaming
📱 Mobile Apps🌐 Web Platforms🤖 AI Products💰 FinTech🏥 HealthTech🛒 E-Commerce📚 EdTech🚚 Logistics🏠 Real Estate🎮 Gaming
Web Design3D Animation
01

Rapida

Delivery Service Platform

A high-performance delivery platform with real-time tracking and immersive 3D visualizations.

UI/UXSecurity
02

Fynsec

Cybersecurity Dashboard

Enterprise-grade security dashboard with real-time threat monitoring and analytics.

E-CommerceCreative
03

Pallet Ross

Art Marketplace

A curated marketplace connecting artists with collectors worldwide.

Mobile DevFlutter
04

Rapida Mobile

iOS/Android App

Cross-platform mobile experience with live delivery tracking and notifications.

APIMicroservices
05

Fynsec API

Backend Infrastructure

Scalable microservices architecture handling millions of security events daily.

Admin PanelAnalytics
06

Pallet Ross Admin

CMS Dashboard

Comprehensive content management system with advanced analytics and reporting.

01 / 06

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Our Work

Products That Users Actually Love.

200+ products shipped across fintech, healthcare, e-commerce, and SaaS — built to scale, designed to convert.

Mobile App

FinTech Trading Platform

FinTech Startup

Results
2.1B+ Transactions
50ms Latency
4.8★ Rating
Technology
React NativeNode.jsAWS
Healthcare App

Telehealth Solution

Healthcare Network

Results
120+ Clinics
500K Consultations
HIPAA Certified
Technology
SwiftKotlinGCP
Mobile Platform

E-Commerce Marketplace

E-Commerce Brand

Results
85K MAU
28% Conversion
$12M GMV
Technology
FlutterGoMongoDB